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構造体 ReadOnlyActorList<T>

Namespace: GameCanvas

csharp
public readonly struct ReadOnlyActorList<T> : ICollection<T>, IEnumerable<T>, IList<T>, IReadOnlyCollection<T>, IReadOnlyList<T> where T : GcActor

継承元

  • ICollection<T>
  • IEnumerable<T>
  • IList<T>
  • IReadOnlyCollection<T>
  • IReadOnlyList<T>

プロパティ

Count

csharp
public readonly int Count { get; }

IsReadOnly

csharp
public readonly bool IsReadOnly { get; }

this[int]

csharp
public T this[int index] { readonly get; set; }

メソッド

Add(T)

csharp
public void Add(T item)

Clear()

csharp
public void Clear()

Contains(T)

csharp
public readonly bool Contains(T item)

CopyTo(T[], int)

csharp
public readonly void CopyTo(T[] array, int arrayIndex)

GetEnumerator()

csharp
public readonly Enumerator GetEnumerator()

IndexOf(T)

csharp
public readonly int IndexOf(T item)

Insert(int, T)

csharp
public void Insert(int index, T item)

Remove(T)

csharp
public readonly bool Remove(T item)

RemoveAt(int)

csharp
public void RemoveAt(int index)

Released under the MIT License.