構造体 GcHitResult
Namespace: GameCanvas
csharp
public readonly struct GcHitResult : System.IEquatable<GcHitResult>衝突点情報
継承元
System.IEquatable<GcHitResult>
フィールド
HitNormal
csharp
public readonly float2 HitNormal衝突点の法線
HitPoint
csharp
public readonly float2 HitPoint衝突点
SinkVecInv
csharp
public readonly float2 SinkVecInvめり込み量の逆ベクトル
メソッド
Equals(GcHitResult)
csharp
public bool Equals(GcHitResult other)Equals(object)
csharp
public override bool Equals(object obj)GetHashCode()
csharp
public override int GetHashCode()ToString()
csharp
public override string ToString()演算子
operator !=(GcHitResult, GcHitResult)
csharp
public static bool operator !=(GcHitResult lh, GcHitResult rh)operator ==(GcHitResult, GcHitResult)
csharp
public static bool operator ==(GcHitResult lh, GcHitResult rh)