Struct GcHitResult
- Namespace
- GameCanvas
- Assembly
- GameCanvas.dll
衝突点情報
public readonly struct GcHitResult : IEquatable<GcHitResult>
- Implements
- Inherited Members
Fields
HitNormal
衝突点の法線
public readonly float2 HitNormal
Field Value
- float2
HitPoint
衝突点
public readonly float2 HitPoint
Field Value
- float2
SinkVecInv
めり込み量の逆ベクトル
public readonly float2 SinkVecInv
Field Value
- float2
Methods
Equals(GcHitResult)
public bool Equals(GcHitResult other)
Parameters
other
GcHitResult
Returns
Equals(object)
public override bool Equals(object obj)
Parameters
obj
object
Returns
GetHashCode()
public override int GetHashCode()
Returns
ToString()
public override string ToString()
Returns
Operators
operator ==(GcHitResult, GcHitResult)
public static bool operator ==(GcHitResult lh, GcHitResult rh)
Parameters
lh
GcHitResultrh
GcHitResult
Returns
operator !=(GcHitResult, GcHitResult)
public static bool operator !=(GcHitResult lh, GcHitResult rh)
Parameters
lh
GcHitResultrh
GcHitResult