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構造体 GcAccelerationEvent ​

Namespace: GameCanvas

csharp
public readonly struct GcAccelerationEvent : System.IEquatable<GcAccelerationEvent>

加速度イベント

継承元

  • System.IEquatable<GcAccelerationEvent>

フィールド ​

Acceleration ​

csharp
public readonly float3 Acceleration

加速度計の値

備考

キャンバス座標系で扱いやすいよう、Y軸, Z軸 の値をそれぞれ反転しています

DeltaTime ​

csharp
public readonly float DeltaTime

前回の計測からの経過時間(秒)

Null ​

csharp
public static readonly GcAccelerationEvent Null = default

RawAcceleration ​

csharp
public readonly float3 RawAcceleration

加速度計の実際の値

Time ​

csharp
public readonly float Time

計測時刻(秒)

メソッド ​

Equals(GcAccelerationEvent) ​

csharp
public bool Equals(GcAccelerationEvent other)

Equals(object) ​

csharp
public override bool Equals(object obj)

GetHashCode() ​

csharp
public override int GetHashCode()

ToString() ​

csharp
public override string ToString()

演算子 ​

operator !=(GcAccelerationEvent, GcAccelerationEvent) ​

csharp
public static bool operator !=(GcAccelerationEvent lh, GcAccelerationEvent rh)

operator ==(GcAccelerationEvent, GcAccelerationEvent) ​

csharp
public static bool operator ==(GcAccelerationEvent lh, GcAccelerationEvent rh)

Released under the MIT License.