構造体 GcAccelerationEvent
Namespace: GameCanvas
csharp
public readonly struct GcAccelerationEvent : System.IEquatable<GcAccelerationEvent>加速度イベント
継承元
System.IEquatable<GcAccelerationEvent>
フィールド
Acceleration
csharp
public readonly float3 Acceleration加速度計の値
備考
キャンバス座標系で扱いやすいよう、Y軸, Z軸 の値をそれぞれ反転しています
DeltaTime
csharp
public readonly float DeltaTime前回の計測からの経過時間(秒)
Null
csharp
public static readonly GcAccelerationEvent Null = defaultRawAcceleration
csharp
public readonly float3 RawAcceleration加速度計の実際の値
Time
csharp
public readonly float Time計測時刻(秒)
メソッド
Equals(GcAccelerationEvent)
csharp
public bool Equals(GcAccelerationEvent other)Equals(object)
csharp
public override bool Equals(object obj)GetHashCode()
csharp
public override int GetHashCode()ToString()
csharp
public override string ToString()演算子
operator !=(GcAccelerationEvent, GcAccelerationEvent)
csharp
public static bool operator !=(GcAccelerationEvent lh, GcAccelerationEvent rh)operator ==(GcAccelerationEvent, GcAccelerationEvent)
csharp
public static bool operator ==(GcAccelerationEvent lh, GcAccelerationEvent rh)