Struct GcAccelerationEvent
Inherited Members
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: GameCanvas.dll
Syntax
public struct GcAccelerationEvent : IEquatable<GcAccelerationEvent>
Fields
Acceleration
Declaration
public readonly float3 Acceleration
Field Value
Type |
Description |
Unity.Mathematics.float3 |
|
DeltaTime
Declaration
public readonly float DeltaTime
Field Value
Null
Declaration
public static readonly GcAccelerationEvent Null
Field Value
RawAcceleration
Declaration
public readonly float3 RawAcceleration
Field Value
Type |
Description |
Unity.Mathematics.float3 |
|
Time
Declaration
public readonly float Time
Field Value
Methods
Equals(GcAccelerationEvent)
Declaration
public bool Equals(GcAccelerationEvent other)
Parameters
Returns
Equals(Object)
Declaration
public override bool Equals(object obj)
Parameters
Type |
Name |
Description |
System.Object |
obj |
|
Returns
Overrides
System.ValueType.Equals(System.Object)
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Overrides
System.ValueType.GetHashCode()
ToString()
Declaration
public override string ToString()
Returns
Overrides
System.ValueType.ToString()
Operators
Equality(GcAccelerationEvent, GcAccelerationEvent)
Declaration
public static bool operator ==(GcAccelerationEvent lh, GcAccelerationEvent rh)
Parameters
Returns
Inequality(GcAccelerationEvent, GcAccelerationEvent)
Declaration
public static bool operator !=(GcAccelerationEvent lh, GcAccelerationEvent rh)
Parameters
Returns
Implements
System.IEquatable<T>