Struct ReadOnlyActorList<T>.Enumerator
- Namespace
- GameCanvas
- Assembly
- GameCanvas.dll
public struct ReadOnlyActorList<T>.Enumerator : IEnumerator<T>, IEnumerator, IDisposable
- Implements
-
IEnumerator<T>
- Inherited Members
Properties
Current
public readonly T Current { get; }
Property Value
- T
Methods
Dispose()
public readonly void Dispose()
MoveNext()
public bool MoveNext()
Returns
Reset()
public void Reset()